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I'm trying to make a shuttle for my company where a car (similar to a model train on a track) will go from one area to the next and stop off to pick up whatever someone puts on it and take off whatever is on there that they need.
My problem is that I can make the thing go ... I just can't make it stop without "hitting a brick wall". Does anyone know how to make this so that it will go x number of feet and stop or go at top speed until it gets to a certain point before starting to slow to a smooth stop? I appreciate it.
My problem is that I can make the thing go ... I just can't make it stop without "hitting a brick wall". Does anyone know how to make this so that it will go x number of feet and stop or go at top speed until it gets to a certain point before starting to slow to a smooth stop? I appreciate it.
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Re: Does anyone know?
Wed, April 6, 2005 - 11:37 AMAdd flags on the rail or track that an optical sensor on the car will detect. Or add a reflector to the car, and optical sensors to the track, depending on whether it's the car or the track that has the smarts.
Or, add a length of track at each station that is "dead" i.e. is not carrying any power for the car. Then the user just pushes the car again when he's done, and the car - now on a live section again, just takes off.
Advantage is no programming. Disadvantage is that someone needs to be at each station, and needs to take the trouble to move the car along. -
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Re: Does anyone know?
Wed, April 6, 2005 - 11:41 AMThe only problem with that is that there isn't always someone at each station while the car would be in motion. Also, what happens if the car is going so fast that its momentum carries it over the "dead" track back to a live one and it never stops? :) -
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Re: Does anyone know?
Wed, April 6, 2005 - 1:02 PMRight about the unmanned-station problem. If you want, you can have a manual switch that the user can use to de energize his section of track. That would solve the unmanned problem, and eliminate the need for him to push the car; he just switches his section of track back on.
Dead simple.
How fast will it be going? This will be a problem for any scheme. Using track power, you could have a low-power section at each station. Complexity goes up, but still relatively simple.
What was your original concept for implementation? An embedded-controller approach? -
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Re: Does anyone know?
Wed, April 6, 2005 - 1:34 PMThe problem was that I felt too many people were doing too much walking around to get the things they needed from other areas. My thinking was that if they called whoever it was that they needed something from, that someone could put whatever it was into this container and send it on its way. The place isn't that big, but the idea looked like a cool one to me .... being a tinkerer and all.
I found some "motor wheels" in a catalog that weren't that expensive (they are these 2-3 inch wheels with 6 volt motors on them) that turned at 6,000 or so RPM at 6 volts. I don't remember the exact specs now, but my thinking was to have a powered car rather than a powered track that someone may claim electrocuted them later.
Being that this is more of an experiment than an invention that I want to resell, I haven't devoted hours or days at a time to finishing it. Not only that, but even if I did devote hours or days, I still haven't figured out how to get the thing to stop smoothly. In other words, I don't have a clue.
I used to rebuild starters and alternators at my last job ... and previously I installed car stereos. Those things are pretty straight forward. Someone makes the products. In the case of starters and alternators, when they break, find out what broke and replace those parts. If one wants to do a really good job, they can inspect the other parts and replace what's wearing out or worn beyond a certain point. When a car stereo breaks, take it out and send it to someone who fixes them.
This, though, requires designing and things. I'm not an engineer, though I think it would be cool if I were. Is it better to go with a powered track instead of a powered car? Or should I say .... is it easier to design a system where the track is powered ... or perhaps even a combination of both? -
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Re: Does anyone know?
Thu, April 7, 2005 - 12:17 PMThese days there are so many options that I couldn't predict whether a powered-track or a powered-car approach is better.
Used to be there was no alternative to powered track. Nowadays, delivery robots are roaming the hallways!
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